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Use of metaverse technology could boost US gross domestic product

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Deloitte, an international network of companies providing consulting and auditing services, has calculated that the use of metaverse technology could boost US gross domestic product (GDP) by $760 billion by 2035.

It is expected that the use of this technology will benefit the defense, medical and manufacturing sectors; a significant share will be in the entertainment industry, including video games and virtual calls. Meta* also insists on its advantages in Europe, estimating GDP growth of $538.2 billion by 2035.

However, investors have had questions about Meta*'s big investment - billionaire Peter Thiel lost his position on the board of directors due to disapproval of the company's enthusiasm for virtual reality.

Last October, hedge fund Altimeter Capital Management, which owns 0.1% of Meta*, called on Zuckerberg to reduce the company's workforce and cut back on investment in creating the metaverse. Brad Gerstner, head of Altimeter, stressed that Meta*'s huge spending on an uncertain future is irresponsible even by Silicon Valley standards.

It should be noted that at 2022, Meta* has already spent a whopping $14 billion on virtual reality development with questionable success; US computing website The Verge tried out the Quest Pro 2 virtual helmet and had a negative opinion of Horizon Worlds - they reported that eye tracking wasn't accurate, battery life was limited to two hours, and the technology was substandard. The Quest pro is on sale in the US for $1,499.

Meta* (recognised by the Russian authorities as extremist and banned in the country)

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